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Try opening e.g. TreeView and slightly modify it (add a space). From that moment, your CPU will burn at full speed for another 30s (P-M, 1.7GHz). That alone might not be considered a bug, but it causes e.g. much higher delay in navigation over the file using Ctrl-click on identifier.
Most probably caused by the "is overridden" task. I am thinking about a set of heuristics to make the computation less intensive. I can disable this task for now, if it is desired.
So it highly depends on my set of opened projects? I have unreallistically many of them these days...
Currently not in the build.
I noticed this behavior after I installed C++ plugin. The CPU utilization is 100% or more (fortunately I have 2 CPUs)
Overtake.
Resetting assignee to default for all bugs reported against product java and assigned to moonko.