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Hi, It would be nice to have a game-editor that allows for the definition of a baseline set of images. These are coupled with the Default configuration. When you define a configuration that has a different screen size based on selectable abilities of the configuration, NB would resize all images and store them in another location. The resize would be relative to the Default configuration. Iwan
This is a new feature, sorry about the confusion. Iwan
moving to mobility component
reassigning, please plan to milestones builds
resource management is part of build system.. can you elaborate on how exactly the resizing should happen?
I don't think the resizing should be anything fancy, just a basic resize of the image to the new resolution. E.g. when the default size of the screen is 96x96, abilities screenwidth and screenheight set to 96 each, and I would create a new configuration with screen resolution 128x128, the images in the default resource directory (e.g. src/res96x96) will be copied to the 128x128 resource directory (src/res128x128) and resized to imagewidth*128/96 by imageheight*128/96. Now when I build the new configuration, it would include the res128x128 directory for its resources, instead of the res96x96 directory. I hope this is clear. Iwan
this seems as a more of a midp project feature