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Hi, I would like to have a game-editor in NB that has a menu-editor for graphical menus (based on images rather than SVG for device compatibility). The editor provides a canvas the size of the screen of the currently selected configuration where the screen-size is defined by two selectable abilities. You can then choose a background for the menu and drag and drop images on the canvas to create the menu. Exit-points are generated for the flow-editor as well. Each of the images can contain 1 or 2 frames (enabled, disabled), in addition you can choose the selected option of the menu-item to be an effect (boxed, underlined, icon-in-front, overlayed by transparent image, underlayed by filled box, underlayed by image). When a device configuration is choosen with different screen sizes you're prompted to create a new menu-screen or use one of the already available screens. Iwan
This is a new feature, sorry about the confusion. Iwan
moving to mobility component
reassigning, please plan to milestones builds
we'll tackle this in NB 6.0 +1 the game builder will need tighter integration with visual designer
Hi kherink! Is this enhancement already implemented? If not, at what version is it expected to be? Thanks, joshis.
unfortunatelly this is a big feature and doe to a change in circumstances i currently don't have the resources to implement it