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Desc: [reported by Seongbae Park; filed on behalf of Gordon Prieur] Per Seongbae, "since 'make' was started from the menu, one would expect s/he could stop it in the same menu." Comments: Gordon: The problem with a stop make in the build menu is that you can have several makes going at once. Ivan: Does the "execution view" distinguish between multiple makes? Gordon: Yes, but we need more work here... I just tried 3 make jobs concurrently. The execution view showed all 3 but I only had the one "make" tab. It looked like it mingled output (which is obviously a feature:-) but it did track the 3 make jobs. The execution view was also confusing because it just showed the icon followed by "make" 3 times. Hard to know which one was which.
I'm against a "Stop Make" in the build menu. What I would like is: o Multiple makes (running concurrently) got separate tabs o Each make in the execution view had uniquifying information Probably a post Rainier enhancement though.
Removed RAINIER keyword. It shouldn't be on any cpp issues. Its for issues we (Ifdef team) don't own.
This is my opinion from my "user's point of view": Yes, if there is an ability to start the same build several times, while the first one did not finish yet, it is not clear which build to terminate. Probably, all of them. I think this is a bug, that IDE allows multi start of the same build, and does not ask user. It seems better to tell the user that previous build is not finished yet, and to provide the ability to stop the previous build and to start a new one. I think it is absolutely necessary feature: stop the build. Even if it is implemented so, that it will stop all these "identical" builds, it is good. Now, when we have projects, we should have menu item "Stop Build" (or "Interrupt Build") in contextual menu for each buildable project, and this menu item should be enabled if a build of this project is running. And, by the way, "Stop Build" looks better than "Stop Make" to me, because our builds are more complicated than just a single "make" execution. This is not about the wording, it is about the implementation of this feature. It is not enough to kill the top level "make" process, it is necessary to kill *all* processes, involved in this build.
Per Jean's request, the IZ should be fixed by FCS.
It is very unlike we will get this feature done in CND1. There is already one way of doing this and that is to open the Runtime view and kill the build process. It's hard to find but it is there...
This feature should be included in CND 5.5.1.
yes, but it is not a p1. Downgraded it to p2.
*** This issue has been marked as a duplicate of 118572 ***