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Example: #define SNGL float typedef SNGL SNGL_VECT[3]; typedef struct photon_struct PHOTON; struct photon_struct { SNGL_VECT Loc; /* location */ }; typedef PHOTON *PHOTON_BLOCK; struct photon_map_struct { /* these 3 are render-thread safe - NOT pre-process thread safe */ PHOTON_BLOCK *head; /* the photon map - array of blocks of photons */ }; int main() { typedef struct photon_map_struct PHOTON_MAP; PHOTON_MAP *map; int j = 0; (map->head [( j )>> 14 ][( j ) & ( (16384) -1) ]).Loc; return 0; }
It's a last error in povray.
fixed http://hg.netbeans.org/cnd-main?cmd=changeset;node=846ec90e82df
Integrated into 'main-golden', will be available in build *200909220201* on http://bits.netbeans.org/dev/nightly/ (upload may still be in progress) Changeset: http://hg.netbeans.org/main-golden/rev/846ec90e82df User: Nick N. Krasilnikov <nnnnnk@netbeans.org> Log: fixed IZ#165976 : Unresolved array element in case of complicated index