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in 6.1 tab navigation was in order of creation. in 6.5 create 8 classes left-right up-down in two rows and start tab traversal. selection will jumps randomly.
This problem is because the visual library uses a map to hold the selected objects. The map does not give us a good ordered solution. However this can not be changed with out changing the API.
please give nore details how map with one selected object may affect selection order with tab?
Because the visual library tab selection logic uses the getSelected() method to retrieve the selected objects. Since the ObjectScene uses a map to hold the selected objects the order of the selected objects is based on what ever the map uses as a key. Therefore the order of the selected objects is the order of the key not the order they where selected.
ok, getSelected() still doesn't matter it's mixed with getObjects() method which return Set. but it still may not be the best reason to close, it may be addressed by some additional logic in our DesignerScene or may be issue/request may be filed for VisualLibrary.
let's see if any complaint from real users.