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Summary: | [metal] Filesystem, Output, ... windows hasn't drag texture if selected | ||
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Product: | platform | Reporter: | Marian Mirilovic <mmirilovic> |
Component: | Window System | Assignee: | David Simonek <dsimonek> |
Status: | VERIFIED FIXED | ||
Severity: | blocker | CC: | jrojcek |
Priority: | P3 | ||
Version: | 3.x | ||
Hardware: | Sun | ||
OS: | SunOS | ||
Issue Type: | DEFECT | Exception Reporter: | |
Attachments: | screenshot |
Description
Marian Mirilovic
2003-10-22 17:10:06 UTC
Created attachment 11937 [details]
screenshot
*** Issue 37402 has been marked as a duplicate of this issue. *** fixed in main trunk. One small thing to correct. The top row of dots in drag texture should always be white (this is correct in the implementation). The bottom row of dots should always be dark grey to achieve the right visual effect. In current implementation, the bottom row is white which is not correct. Guys you are killing me! Why the hell I initiated this pixel mania...now I'm paying for that.. :-) Fixed in main trunk. core/windows/src/org/netbeans/core/windows/view/ui/tabcontrol/MetalUtils.java; new revision: 1.3; previous revision: 1.2 verified in [nb_dev](200312141900) |