This Bugzilla instance is a read-only archive of historic NetBeans bug reports. To report a bug in NetBeans please follow the project's instructions for reporting issues.
Hi, I would like to see a game-editor in NB that allows for easy addition of boiler-plate code for events in games, like collisions between sprites. Ideally NB would scan my game-class for all sprites defined in it and generate boiler-plate code for methods of the type: public void spriteACollidedWithSpriteB(...); Or something like it. These methods would be called in a handleCollisions(...) method or something like it. Iwan
This is a new feature, sorry about the confusion. Iwan
moving to mobility component
we'll tackle this in NB 6.0 +1
Did you already "tackle" it, kherink? :o)
no tackles yet :( .. however this one looks like a fun one to do, i am scheduling it for near future