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Hi, I would like to have a game-editor in NB that would provide a project for games, it would generate a framework of classes and packages and directories for games where there is already a Splash-screen and menu-canvas, a pauze-screen a high-score screen etc. When creating the project you get to choose for a single or a multi threaded game, and the boiler-plate code for each is generated, under the assumption that in the multi-threaded game, the computer controlled characters are in one or more threads. Iwan
This is a new feature, sorry about the confusion. Iwan
moving to mobility component
reassigning, please plan to milestones builds
this is a good idea - will aim to implement in NB 6.0 +1
Did you manage to implement this feature, kherink, or is the feature delayed?
i don't have the expertise in writing games to confidently pass out efficient code :) however it seems to me that if someone from the community did have such experience this could be easily implemented using projewct templates and/or using the source code palette (which is currently pretty empty)