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Bug 76659 - GameEditor: Sprite support and Player controllable character support for navigation
Summary: GameEditor: Sprite support and Player controllable character support for navi...
Status: NEW
Alias: None
Product: javame
Classification: Unclassified
Component: Game Builder (show other bugs)
Version: 6.x
Hardware: All All
: P3 blocker (vote)
Assignee: Andrew Korostelev
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2006-05-22 10:25 UTC by ieising
Modified: 2008-10-21 17:06 UTC (History)
0 users

See Also:
Issue Type: ENHANCEMENT
Exception Reporter:


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Description ieising 2006-05-22 10:25:32 UTC
Hi,

I would like to have a game-editor that provides support for sprites to the
extend that it generates the boiler-plate code for character control and
animation. By this I mean that it should be possible to select an image from the
resources available to the game and attach it to a Sprite. You get the means to
define the number of frames in the image as well as the layout, so the Sprite
can be animate.
A checkmark defines whether or not it is a controllable character in the game,
if it is, the boiler-plate code for the control of the character is generated as
well. You can select whether the character is controllable in 2 (left/right or
up/down), 4 (up/left/down/right) or 8 directions.

Iwan
Comment 1 Lukas Hasik 2006-06-23 15:22:54 UTC
moving to mobility component
Comment 2 Lukas Hasik 2007-01-09 15:39:47 UTC
reassigning, please plan to milestones builds
Comment 3 _ kherink 2007-08-19 12:30:29 UTC
basic sprite editor is implemented .. additional features such as sprite control code and accompanying UI will be
implemented in future releases
Comment 4 _ kherink 2008-05-08 15:51:52 UTC
i am not sure of what is the most efficient way to implement this in terms of game code. if the community can supply
some tested and true code for this, i'll implement the UI changes and code generation