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[Dafe - not really needed now, maybe in future] /** Mode constraints allows to place the mode with convenience, * even relative to the other mode. * */ public class ModeConstraints extends Object { /** constants for bound meaning */ public static final int ABSOLUTE = 1; public static final int PERCENT = 2; /** constants for placing relatively to another mode */ public static final int LEFT = 1; public static final int RIGHT = 2; public static final int ABOVE = 4; public static final int BELOW = 8; /** Creates new ModeConstraints */ public ModeConstraints (Rectangle bounds) { } public void setBounds (Rectangle bounds); public Rectangle getBounds (); /** * @param bound specified bound (X, Y, WIDTH, HEIGHT) * @param meaning menaing of the bounds (ABSOLUTE, PERCENT) */ public void setBoundMeaning (int bound, int meaning); public int getBoundMeaning (int bound); /** * @param source the mode to which we want to place our mode relative to. * @param type the type of the constraint (LEFT, RIGHT, ABOVE, BELOW) */ public void setSourceAndType (Mode source, int type); public Mode getSourceMode (); public void getSourceType (); }
Priority is changed to P4 (normal).
Resolved for 3.4.x or earlier, no new info since then -> verify.
Resolved for 3.4.x or earlier, no new info since then -> closing.