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Tested using Promoted SDK/Plugin build #25 Product: javafx-1.0dev, Platform: windows-i586, Build-Number: 741, Build-ID: 2008-10-14_17-39-02 on: Product Version: NetBeans IDE 6.5 RC1 (Build 200810151402) Java: 1.6.0_10-rc; Java HotSpot(TM) Client VM 11.0-b14 System: Windows Vista version 6.0 running on x86; Cp1252; en_US (nb) 1. create Simulation > Flocks sample 2. deploy it It runs but its REALLY slow. The CPU starts spinning at 100%. I tested this with both 1.5 and 1.6. Its slightly slower on 1.5.
This is runtime issue.
*** Issue 147971 has been marked as a duplicate of this issue. ***
*** Issue 147981 has been marked as a duplicate of this issue. ***
Can you point me to the Runtime bug?
Reopening for tracking purposes. If this issue is not fixed then we must remove this sample before we release.
See: http://openjfx.java.sun.com/jira/browse/RT-1682
http://openjfx.java.sun.com/jira/browse/RT-1682 was closed as a duplicate of http://openjfx.java.sun.com/jira/browse/RT-1542. The root cause of the worst of the problem is http://openjfx.java.sun.com/jira/browse/RT-724 : Rendering is stalled if a repeating KeyFrame action takes longer than its specified duration. This issue will not be addressed for JavaFX 1.0. The workaround for the stall (which causes most of the jerkiness), is to set the "canSkip: true" flag in the KeyFrame in your sample.
Added canSkip flag.
Promoted Installer build 20 contains SDK 45 (767) 2008-10-28_19-54-33 Product Version: NetBeans IDE 6.5 RC2 (Build 200810270001) Java: 1.6.0_10; Java HotSpot(TM) Client VM 11.0-b15 System: Windows Vista version 6.0 running on x86; Cp1252; en_US (nb)