
Connecting a Dojo Tree to an ArrayList using JSON
Web 2.0 features are becoming increasingly predominant in today's applications.
One up-and-coming feature is the use of JavaScript toolkits, such as
Dojo, which allows web pages to behave
more like desktop interfaces while overcoming browser incompatibilities and
utilizing code that is maintainable, accessible, and standards-compliant.
This tutorial has been adapted from the
Java
One Hands-On Lab: Leveraging JavaScript Toolkits for End-to-End Connectivity
in Web Applications, and demonstrates how to add and configure a
Dojo Tree widget
in a web page and enable the server-side to respond to Tree requests in JSON
format. In doing so, you'll utilize a set of freely available Java classes from
http://json.org to process data from an ArrayList
into JSON format.

Contents
To complete this document, you need the following software and resources.
Notes:
- You will require an Internet connection to complete several of the steps
included in this tutorial.
- The IDE's Java download bundle enables you to optionally install and register
the GlassFish Server Open Source Edition with the IDE. You require a server to simulate
client-server communication in this tutorial.
- It is possible to use a previous version of the IDE for this tutorial.
In version 6.5, various toolkits were bundled with the IDE; the core Dojo
library, version 1.1.0, is included in NetBeans 6.5. This tutorial requires
components from both the Dojo
Core library, as well as the Dijit
library. You would need to download an updated version of the toolkit (1.2.x
or more recent) that contains both Core and Dijit libraries, and register it
using the IDE's JavaScript Library Manager.
- The completed project looks as follows:
Adding the Dojo Toolkit to a NetBeans Project
Begin by opening the sample project in the IDE. Once the project is opened, copy
the Dojo resources directly into your project in the IDE's Projects window:
- Download the tutorial's Dojo
sample project to a location on your computer.
- Start NetBeans and click the Open Project button (
) in the IDE's toolbar.
- In the Open Project dialog that displays, navigate to the location of the
Dojo sample project on your computer and click Open Project.
When you open the DojoTreeSample project in the IDE, it initially
displays in red text with an error badge, indicating that a reference problem exists:
The reference problem exists because the Java classes used in the project (Tribe,
and TribeDataManager) reference classes found in the JSON JAR file, which you will
later add in the section Adding the JSON JAR Files to the Project.
- Create a folder within the project to contain the Dojo resources you're about to add.
To do so, right-click the
Web Pages node in the Projects window, and choose
New > Folder. In the New Folder dialog, type in 'resources' in the
Folder Name field. Note that 'web' is entered by default in the Parent
Folder field. Click Finish to create the new folder, and see that it is now listed
under the Web Pages node in the Projects window.
Note: The Projects window (Ctrl-1; ⌘-1 on Mac)
provides a logical view of important project contents, and is the main entry
point to your project sources. The Files window (Ctrl-2; ⌘-2 on Mac) shows a
directory-based view of your projects, and includes any files and folders
that are not displayed in the Projects Window. In the New Folder dialog in this step,
'web' is entered by default in the Parent Folder field when creating a
new item from the Web Pages node. If you open the Files window, you'll
now see the new resources folder listed under the web directory.
- Obtain a copy of the Dojo toolkit
(version 1.2.x or more recent). You can download the Dojo toolkit from
http://www.dojotoolkit.org/downloads.
Note that the current version of the Dojo toolkit includes the
Dojo Core,
Dijit, and
DojoX libraries.
In order to implement Dojo's Tree widget, you essentially require 2 components:
the ItemFileReadStore module from the Core library, and the
Tree widget itself, contained in the Dijit library.
dojo.data.ItemFileReadStore:
reads the JSON structured contents from an HTTP endpoint (in this tutorial,
a servlet) and stores all the items in-memory for simple and quick access.
dijit.Tree:
The Tree widget that provides a view of the JSON data retrieved from
ItemFileReadStore.
- To add Dojo resources to your project, simply copy them (Ctrl-C; ⌘-C on Mac) from
their location on your computer, then, in the IDE, right-click the new
resources
node and choose Paste (or simply select the resources node and press (Ctrl-V;
⌘-V on Mac).
Recall that you only require the Dojo Core and Dijit
libraries, so if you've just downloaded a recent copy of the toolkit, note that
you do not need to add the DojoX library to your project.
After you've added the Dojo Core and Dijit libraries,
your Projects window should look as follows:
At this stage, you've successfully opened the DojoTreeSample project in
the IDE, and have added necessary Dojo resources to the project. In the next step,
you'll begin working in the HTML file that will display the Tree widget to the end
user.
Linking to the Toolkit Resources from a Project File
In order to use resources from the toolkit, you need to link to the dojo.js
file, found in the Core library. The dojo.js file is the source loader
for Dojo and determines the correct host environment to use. While doing so, you can
also configure djConfig by adding the parseOnLoad parameter.
- In the Projects window, double-click the
dojoDemo.html file to open it
in the editor.
- In the
dojoDemo.html file, replace the
<!-- TODO: link to Dojo resources here -->
comment with the following <script> tags:
<script type="text/javascript"
src="resources/dojo/dojo.js"
djConfig="parseOnLoad: true">
</script>
djConfig
allows you to override global settings that control how Dojo operates
(e.g., using the parseOnLoad property).
parseOnLoad set to true ensures that widgets
and page mark-up are parsed as the page is loaded.
- Link to a sample
theme contained in the toolkit. Dijit provides three sample themes:
tundra, soria and nihilo. These
are contained in the dijit/themes folder, which you can verify
from the Projects window:
To link to the nihilo theme, add the following @import
statement to the page. You can add it between the page's <head>
tags, for example just beneath the <script> tags you
just added (changes in bold):
<script type="text/javascript"
src="resources/dojo/dojo.js"
djConfig="parseOnLoad: true">
</script>
<style type="text/css">
@import "resources/dijit/themes/nihilo/nihilo.css";
</style>
- Add a class to the page's
<body> tag specifying the name of
the theme you are using. When you do this, any Dojo widget which has been loaded
into the page will be rendered using the styles associated with the theme.
<body class="nihilo">
At this stage, the dojoDemo.html file is ready to accept any code
that references the Dojo Core and Dijit libraries, and will render any widgets
using Dojo's nihilo theme.
Adding and Configuring the Dojo Tree Widget
Once you've linked to dojo.js, you can begin adding code to utilize
Dojo's modules and widgets. First add code to load the dijit.Tree
widget and dojo.data.ItemFileReadStore using
dojo.require
statements. Then, add the widget and module themselves to the page.
- Replace the
// TODO: add dojo.require statements here
comment (line 8) with the following dojo.require statements:
dojo.require("dojo.data.ItemFileReadStore");
dojo.require("dijit.Tree");
- Add an
ItemFileReadStore and Tree
widget to the page. Replace the
<!-- TODO: specify AJAX retrieval -->
<!-- TODO: add Tree widget and configure attributes -->
comments with the following:
<div dojoType="dojo.data.ItemFileReadStore"
url="TribeServlet"
jsId="indianStore">
</div>
<div dojoType="dijit.Tree"
store="indianStore"
query="{type:'region'}"
label="North American Indians">
</div>
ItemFileReadStore requires you to specify the url
property by pointing to the server-side resource that returns the JSON
data. As will be later demonstrated, this is the TribeServlet.
You can use the jsId property to give the retrieved JSON
data an id, which widgets can then use to refer to the data store.
Tree uses the store property to point to the
ItemFileReadStore, which provides the JSON data. The query
property enables you to arrange the display of data, based on a keyword
used in the JSON file.
At this stage, your dojoDemo.html file is complete, and all client-side
modifications to the project are in place. In the following two steps, you'll make changes
that affect the project's server-side behavior when Tree requests are made.
Adding Third-Party JSON Conversion Sources as a JAR File to the Project
In this tutorial, the logic that extracts the ArrayList sample data has been prepared
for you in the Tribe and TribeDataManager classes. Essentially,
it is only necessary to include the third-party Java classes that handle JSON conversion
to the project, then add import statements for these classes in the
Tribe and TribeDataManager classes. To accomplish this however,
you need to first compile the third-party Java classes and create a Java Archive (JAR file).
The IDE can help you do this using the Java Class Library wizard.
- Visit http://json.org/java and note that Java
classes for JSON conversion are freely available. Click the 'Free source code
is available' link to download a
json.zip file that contains
the sources.
- Unzip the
json.zip file and note that the extracted folder contains
the sources listed on http://json.org/java.
At this point, we want to compile these sources and create a Java archive (JAR file)
which we'll be able to add to the DojoTreeSample project.
- In the IDE's main toolbar, click the New Project button (
).
- In the wizard that displays, under Categories select Java, and under Projects
select Java Class Library, then click Next.
- In the Name and Location panel of the Java Class library wizard, name the new
project '
json', then click Finish. The new project is created
and opens in the Projects window.
In the same way that you copied the Dojo toolkit resources and pasted them
into the resources folder in the IDE's Projects window, you are
going to copy the sources that you just downloaded and paste them directly
into the new json project.
- Go to the location on your computer where the extracted
json.zip
file exists and copy (Ctrl-C; ⌘-C on Mac) the json folder.
The json folder contains the source files.
- In the IDE's Projects window, right-click the
<default package>
node in the json project and choose Paste.
When you do this, 'json' becomes the package name, and all sources
are listed therein.

- Build the
json project. To do so, right-click the json
project node in the Projects window, and choose Clean and Build.
When you build your project, all Java classes get compiled into .class
files. The IDE creates a build folder to contain compiled classes, as
well as a dist folder that contains a JAR file for the project. These
folders can be viewed from the IDE's Files window.
After building the json project, open the Files window (Ctrl-2;
⌘-2 on Mac) and expand the json folder. The build
folder contains the compiled sources from the json.zip file, and
the dist folder contains the JAR file which the DojoTreeSample
project needs to reference.
Now that you have the json.jar file, you can resolve the reference
problems that the DojoTreeSample project has been exhibiting since
you opened it.
- In the Projects window, right-click the
DojoTreeSample's Libraries
node and choose Add JAR/Folder. Then, in the dialog, navigate to the location of
the json project's dist folder and select the
json.jar file.
When you exit the dialog, the json.jar file is listed under the
project's Libraries node.
Note: Although the json.jar file is
listed under the project's Libraries node, it is referenced from its
original location - not copied and added to the project (e.g., you won't be able
to locate it under the DojoTreeSample project in the Files window).
Therefore, if you change the location of the JAR file, the reference will be broken.
- Expand the
Source Packages > dojo.indians package
and double-click the Tribe and TribeDataManager classes
to open them in the editor.
- Add necessary import statements to both classes. In each class, right-click
in the editor and choose Fix Imports.
The Tribe class requires the following imports:
import dojo.org.json.JSONException;
import dojo.org.json.JSONObject;
The TribeDataManager class requires the following imports:
import dojo.org.json.JSONArray;
import dojo.org.json.JSONException;
import dojo.org.json.JSONObject;
Note that the APIs for JSON classes are also provided at
http://json.org/java - you may want
to keep this page open as you later examine code in Tribe
and TribeDataManager.
- Examine the ArrayList in
TribeDataManager. The ArrayList is a
collection of Tribe objects. Looking at the first element of
the ArrayList, you can see a new Tribe object created and added
to the list:
indians.add(new Tribe("Eskimo-Aleut", "Arctic", "Alaska Natives"));
Each Tribe object captures three points of information: tribe,
category, and region. The data for this exercise has been taken
from Wikipedia's entry on
Native
Americans in the United States. As you can determine, multiple tribes
are classified within a category, and numerous categories may be contained
within a larger region.
- Open the
Tribe class in the editor, and note that it is basically a
JavaBean,
with the exception of the toJSONObject() method:
public JSONObject toJSONObject() throws JSONException {
JSONObject jo = new JSONObject();
jo.put("name", this.name);
jo.put("type", "tribe");
return jo;
}
- Switch back to
TribeDataManager (Ctrl-Tab) and examine the methods
included in the class. Open the Navigator (Ctrl-7; ⌘-7 on Mac) to view a
list of fields and properties contained in the class.
The most significant method contained therein is getIndiansAsJSONObject().
This method scans the ArrayList, processes the data, and returns it in the form of a
JSONObject. The String form of the JSONObject is what is
required by Dojo's ItemFileReadStore.
public static JSONObject getIndiansAsJSONObject() throws JSONException {
JSONObject jo = new JSONObject();
JSONArray itemsArray = new JSONArray();
jo.put("identifier", "name");
jo.put("label", "name");
// add regions
addRegionsToJSONArray(itemsArray);
// add categories
addCategoriesToJSONArray(itemsArray);
// add tribes
addTribesToJSONArray(itemsArray);
jo.put("items", itemsArray);
return jo;
}
- Open the Javadoc on the
getIndiansAsJSONObject() method.
You can do this by returning to the Navigator (Ctrl-7; ⌘-7 on Mac)
and hovering over the method. Otherwise, choose Window > Other >
Javadoc from the main menu, then click on the method signature in the
editor.

- Examine the example of JSON data that is provided in the Javadoc. Note
that the format of the data conforms to the examples provided in the
Dojo
documentation.
Within this step, you've compiled third-party sources from http://json.org
and added them as a JAR file to the DojoTreeSample project. You then
added import statements to classes from the JAR file in the Tribe and
TribeDataManager classes. Finally, you examined some of the methods
contained in TribeDataManager which are used to convert the ArrayList
data into a JSON string.
In the next step, you'll create a servlet which will handle incoming requests by
calling the TribeDataManager's getIndiansAsJSONObject()
method, and send the resulting JSON string a response to the client.
Preparing a Servlet to Initiate a JSON Response
Recall that you specified 'TribeServlet'
as the value for the url property when adding the ItemFileReadStore
to your web page. This is the destination on the server-side that is tasked
with preparing and returning the JSON data to the client. Let's now create this
servlet.
- In the Projects window, right-click the
dojo.indians source
package and choose New > Servlet.
- In the New Servlet dialog, type in
TribeServlet for the class
name. Also, have the servlet created in the dojo.indians package.
Click Next.
- Note that in the wizard's Configure Servlet Deployment step, the 'Add information to
deployment descriptor' option is selected by default, meaning that the default servlet
name and URL pattern will automatically be added to
web.xml. Consequently,
any requests to the host domain (i.e., http://localhost:8080/DojoTreeSample/)
for TribeServlet will be handled by the dojo.indians.TribeServlet
class.
- Click Finish. A skeleton class for the new servlet is generated and opens in the editor.
The function of the servlet is to call the getIndiansAsJSONObject() method,
and use the data from this method to respond to the client request. In order to prepare
a response in JSON format, we have to first set the mime type of the response to JSON
format.
- Locate the
processRequest() method, and change
response.setContentType("text/html;charset=UTF-8");
to:
response.setContentType("application/json");
This sets the Content-Type header of the HTTP Response to indicate that
any returned content is in JSON format.
- Replace the commented code within the
processRequest() method's try
block with the following (changes in bold):
try {
JSONObject jo = null;
try {
jo = TribeDataManager.getIndiansAsJSONObject();
} catch (JSONException ex) {
System.out.println("Unable to get JSONObject: " + ex.getMessage());
}
out.println(jo);
} finally {
out.close();
}
To reformat your code, right-click within the editor and choose
Format.
- Use the IDE's hints to add necessary import statements. These are:
import dojo.org.json.JSONException;
import dojo.org.json.JSONObject;
- To run the project, select the
DojoTreeSample project node in
the Projects window, then click the Run Project (
) button in the IDE's toolbar.
The browser opens to display the welcome page (dojoDemo.html),
and you can see that the Dojo Tree widget is displaying data from
the ArrayList properly, as in the screenshot above.
See Also
For more information about Dojo, refer to the official documentation:
For more information about JavaScript and JavaScript toolkit features on
netbeans.org, see the following resources:
|
|