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Project News

Grow Your Code with the NetBeans IDE & Kenai.com!

image Now in the NetBeans IDE 6.8, improved collaboration integration with Kenai.com, Sun's onramp for the connected developer experience of tomorrow. Visit Kenai.com to learn more about how to easily host code/projects and engage with distributed teams directly from within the NetBeans IDE.


Training

Scrum Toys - The JSF 2.0 Complete Sample Application

The Scrum Toys sample demonstrates CRUD functionality, Facelets templating, validation and internationalization, composite components, customized tag libraries, customized navigation, and examples of the JSF EL (expression language).

Creating an Enterprise Application Using Maven

A tutorial on how to use NetBeans IDE to develop an enterprise application using Maven.

New and Updated JavaFX How-To Topics

image Several JavaFX how-to topics have been added and other how-to topics have been updated. See the JavaFX how-to page for details.


Video: Paradoxes of API Design

Watch this API design lecture given by Jaroslav Tulach (NetBeans API lead architect, founder of the NetBeans project, and author of "Practical API Design: Confessions of a Java Framework Architect") in Linz, Austria earlier this year.

Community

Eric Smith: How Beta Testing NetBeans Helps His Development Needs

image Eric Smith, a top tester in the NetBeans 6.8 Beta Testing program (NetCAT 6.8) explains how beta testing NetBeans over the years has helped his development needs.


Articles

Smart Java Apps with Neural Networks & NetBeans IDE (Part 3)

Neuroph is an open-source neural network framework developed with the NetBeans IDE. In this third interview installment, Zoran Sevarac from Neuroph talks about adding an image recognition task to a Java application.

Blogs

Creating a Weld Project using Maven and NetBeans

Now that the Beta Maven archetypes for Weld have been published in the Maven Central Repository, it's easy to create Weld-based projects using Maven and the NetBeans IDE.

Basic Java ME Game Template

This three-part tutorial shows a simple framework that allows you to use lower level drawing functions for making mobile games with Java ME.

An XML Editor in 3 Steps (Without Any Coding)

We keep telling people how easy it is to create the base of their application by reusing components of the NetBeans Platform. Hard to believe? Try it yourself: In three steps, create a functional XML editor from scratch without any coding at all.

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