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Summary: | SceneBuilder doesn't survive a NetBeans exit, on Windows, and if SceneBuilder has been started from NetBeans | ||
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Product: | javafx | Reporter: | yjoan <yjoan> |
Component: | Visual Tool Integration | Assignee: | Petr Somol <psomol> |
Status: | VERIFIED FIXED | ||
Severity: | normal | CC: | mmirilovic |
Priority: | P2 | ||
Version: | 7.2 | ||
Hardware: | PC | ||
OS: | Windows 7 | ||
Issue Type: | DEFECT | Exception Reporter: |
Description
yjoan
2012-06-28 12:50:01 UTC
The ExternalExecution API takes care of ending processes connected to the IDE process on shutdown. On Mac the SceneBuilder process is detached from the IDE process by the launcher and as such it is not closed on IDE shutdown. On Window, on the other hand, the launcher process does not fork an independent SB process and, as a result, SB will get closed on IDE shutdown. Fixing by bot using ExternalExecution API - the standard Java mechanism for launching system processes does not care about leaving them orphaned once the launching process exits: http://hg.netbeans.org/profiler-main/rev/95e7c78b4ec4 Please, re-test on Mac to see whether this fix causes no regressions (I have no access to a Mac machine ...) Integrated into 'main-golden', will be available in build *201207020907* on http://bits.netbeans.org/dev/nightly/ (upload may still be in progress) Changeset: http://hg.netbeans.org/main-golden/rev/95e7c78b4ec4 User: Jaroslav Bachorik <yardus@netbeans.org> Log: #214913: Don't close the SceneBuilder child process on IDE exit QA, please, verify. verified in trunk transplanted into releases - https://hg.netbeans.org/releases/rev/7680b4ac3caa Integrated into 'releases', will be available in build *201209010822* or newer. Wait for official and publicly available build. Changeset: http://hg.netbeans.org/releases/rev/7680b4ac3caa User: Jaroslav Bachorik <yardus@netbeans.org> Log: #214913: Don't close the SceneBuilder child process on IDE exit (transplanted from 95e7c78b4ec411c6f1f932f178081a142a3c1ca4) Fix doesn't seems to be present on the patch UC and the bug is reproducible after update. Maybe the spec. version wasn't increased... (In reply to comment #7) > Fix doesn't seems to be present on the patch UC and the bug is reproducible > after update. Maybe the spec. version wasn't increased... fixed |